Arcade Accurate Unofficial Samples

These were all improved in various ways by Gyrovision.

Game Name

File Name

Size

Asteroids - these are from Retrocade, and they are simply amazing - way better than the official ones MAME previously used. I strongly recommend them - you won't be disappointed! (must use MAME/MAME32 v0.36b16 or older - rename to asteroid.zip)

asteroid(2).zip

328KB

Berzerk - enhanced version by Gyrovision, who states that it sounds more accurate in comparison to a real machine. Try it out!

berzerk.zip

209KB

Carnival - enhanced version by Gyrovision, who states, "Just a couple tweaks, upped the quality a little and gave the bear a new attitude. Grrr! :)"

carnival.zip

561KB

Crash - enhanced by Gyrovision.

crash.zip

11KB

Donkey Kong - lower pitch adjustment by Gyrovision.

dkong.zip

29KB

Space Invaders - Gyrovision assembled this set by merging some edited Retrocade samples with the Mame ones, and the result is magnificant 8D. There is a significant quality increase that is very noticeable. I now use these instead.

invaders.zip

474KB

Qbert - enhanced by Gyrovision.

qbert.zip

813KB

Rallyx - enhanced by Gyrovision.

rallyx.zip

108KB

Star Castle - this was submitted by Gyrovision - he modified the pitch on the 'drone' sample and increased by 50% the volume on the 'star' sample within the set to make it sound much more accurate in relation to the real arcade machine - recommended.

starcas.zip

511KB

Vanguard - enhanced by Gyrovision.

vanguard.zip

1610KB



Feel free to send me your own arcade accurate unofficial MAME samples for inclusion as well, even if they are not yet supported in MAME! My e-mail address is available on the side menu.






The 'Everything Else' Section

This list mostly includes non-arcade accurate samples created by various people for fun and experimentation. There's also some outdated official stuff in here too :)

Game Name

File Name

Size

Armor Attack and Sundance - astgl added sample support for both of these Cinematronic games which were created using original Retrocade wav's provided by Neil Bradley (pristine quality). This package includes sample sets for each + MAME .76 source code. Simply awesome!

mame76armora_and_sundance.zip

1425KB

Asteroids - Gyrovision created this enhanced/alternate version of the Asteroids samples. The 'thump', 'thrust', and 'fire' sounds are all slightly different - very cool indeed! (must use MAME/MAME32 v0.36b16 or older)

asteroid.zip

34KB

Astro Blaster - with completely new speech synthesis! I did this one myself using a C64 speech program called 'SAM' via the WinVice emulator (emulated 6581 SID chip). A GoldWave effect called 'double voice' was also used. It sounds pretty good imo - give it a try :)~

astrob.zip

2267KB

Circus - this set is assembled from a mix of Carnival and Eliminator samples, as per Derrick Renaud's recommendation until acurate ones are available.

circus.zip

82KB

Circus - Gyro redid the 'bounce.wav' sample in this set, giving it more bass like the original had. Rename to circus.zip afterwards.

circus(2).zip

69KB

Circus - I also redid the 'bounce.wav' sample in this set, giving it more bass like the original had. But mine was created from a heavily edited Commodore Vic20 Clowns sample. Rename to circus.zip afterwards.

circus(3).zip

79KB

Donkey Kong - this is a Donkey Kong and Donkey Kong Jr 'walking sounds' fix by Derrick Renaud and Peter Rittwage for MAME .74. Both source changes + new samples are included, and you must compile your own build for it. Well worth it though!

mame74dkong.zip

324KB

Galaga - I made this one myself, and it sounds pretty cool :)

galaga.zip

131KB

Galaga - almost the same as my other one above, except I made synthesized speech for it! It will impress (rename to galaga.zip)

galaga(2).zip

152KB

Galaga - these are custom samples for use in Galaga Ghost, a Galaga hack I made that uses Pac-Man characters (rename to galaga.zip).

galaga(3).zip

136KB

Galaga - I created these enhanced samples using the new MAME 0.63 official set. The improvement is huge (rename to galaga.zip).

galaga(4).zip

376KB

Pacman - this is a complete collection of original Pacman sound effects I ripped myself since the game is so popular. Not for use in MAME at all, but cool nonetheless for adding sounds to a website or as Windows® sound events.

pacman_sfx.zip

2375KB

Seawolf - this set is assembled from a mix of Depth Charge and Star Castle samples, as per Derrick Renaud's recommendation until accurate ones are available (this is the recommended one to use btw).

seawolf.zip

656KB

Seawolf - this set is of pretty poor quality and is strongly believed to be entirely inaccurate. Still useable, but not my first pick (rename to seawolf.zip after download).

seawolf(2).zip

94KB

Shark Attack - this was submitted on the mame.net forums from someone whose name I cannot recall. I personally use this one due to its small file size.

sharkatt.zip

61KB

Star Trek - this was submitted by DarkbladE - it is greatly enhanced compared to the official set - both the speech synthesis and many sound effects have been upgraded - nice work and highly recommended.

startrek.zip

2703KB

Tailgunner - this was assembled by astgl_ using Cinematronics samples from other games. Currently (as of MAME .71u2), there is still no official support for them - but luckily he also provided the relevant MAME .71 source files necessary for them to work.

tailg.zip

193KB

Tailgunner - this was assembled by astgl using the Tailgunner sound source taken from Zonn Moore's excellent CSXORC emulator, and this is the real thing! .79 source changes + authentic samples included.

mame79tailg.zip

324KB