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Game Name
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File Name
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Size
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Armor Attack and Sundance - astgl
added sample support for both of these Cinematronic games which were created using original Retrocade wav's provided by Neil Bradley (pristine quality). This package includes sample sets for each + MAME .76 source code. Simply awesome!
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mame76armora_and_sundance.zip
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1425KB
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Asteroids - Gyrovision
created this enhanced/alternate version of the Asteroids samples. The 'thump',
'thrust', and 'fire' sounds are all slightly different - very cool indeed!
(must use MAME/MAME32 v0.36b16 or older)
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asteroid.zip
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34KB
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Astro Blaster - with completely
new speech synthesis! I did this one myself using a C64 speech program
called 'SAM' via the WinVice emulator (emulated 6581 SID chip). A GoldWave effect called 'double voice'
was also used. It sounds pretty good imo - give it a try :)~
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astrob.zip
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2267KB
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Circus - this set is assembled from a mix of Carnival and Eliminator samples, as per Derrick Renaud's recommendation until acurate ones are available.
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circus.zip
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82KB
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Circus - Gyro redid the 'bounce.wav' sample in this set, giving it more bass like the original had. Rename to circus.zip afterwards.
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circus(2).zip
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69KB
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Circus - I also redid the 'bounce.wav' sample in this set, giving it more bass like the original had. But mine was created from a heavily edited Commodore Vic20 Clowns sample. Rename to circus.zip afterwards.
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circus(3).zip
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79KB
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Donkey Kong - this is a Donkey Kong and Donkey Kong Jr 'walking sounds' fix by Derrick Renaud and Peter Rittwage for MAME .74. Both source changes + new samples are included, and you must compile your own build for it. Well worth it though!
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mame74dkong.zip
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324KB
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Galaga - I made this one myself, and it sounds pretty cool :)
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galaga.zip
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131KB
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Galaga - almost the same as my other one above, except I made synthesized speech for it! It will impress (rename to galaga.zip)
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galaga(2).zip
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152KB
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Galaga - these
are custom samples for use in Galaga Ghost, a
Galaga hack I made that uses Pac-Man characters (rename to galaga.zip).
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galaga(3).zip
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136KB
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Galaga - I created these
enhanced samples using the new MAME 0.63 official set. The improvement is huge (rename to galaga.zip).
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galaga(4).zip
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376KB
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Pacman - this is a complete
collection of original Pacman sound effects I ripped myself since the game
is so popular. Not for use in MAME at all, but cool nonetheless for adding sounds to a
website or as Windows® sound events.
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pacman_sfx.zip
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2375KB
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Seawolf - this set is assembled from a mix of Depth Charge and Star Castle samples, as per Derrick Renaud's recommendation until accurate ones are available (this is the recommended one to use btw).
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seawolf.zip
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656KB
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Seawolf - this set is of pretty poor quality and is strongly believed to be entirely inaccurate. Still useable, but not my first pick (rename to seawolf.zip after download).
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seawolf(2).zip
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94KB
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Shark Attack - this was submitted on the mame.net forums from someone whose name I cannot recall. I personally use this one due to its small file size.
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sharkatt.zip
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61KB
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Star Trek - this was submitted by DarkbladE - it is greatly enhanced compared to the official set - both the speech synthesis and many sound effects have been upgraded - nice work and highly recommended.
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startrek.zip
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2703KB
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Tailgunner - this was assembled by astgl_ using Cinematronics samples from other games. Currently (as of MAME .71u2), there is still no official support for them - but luckily he also provided the relevant MAME .71 source files necessary for them to work.
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tailg.zip
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193KB
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Tailgunner - this was assembled by astgl using the Tailgunner sound source taken from Zonn Moore's excellent CSXORC emulator, and this is the real thing! .79 source changes + authentic samples included.
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mame79tailg.zip
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324KB
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